The FFXIII Premiere Party location (as shown in pic) has been finalized and will take place on September 8th. Stay tuned for more information!

adventures in final fantasy and beyond
Arnie Roth on Final Fantasy from Symphonic Fantasies on Vimeo.
Square Enix To See 'Big Impact' From PS3 Price Cut Next Year
by Kris Graft
August 26, 2009
Square Enix head Yoichi Wada told reporters Wednesday that the PlayStation 3's recent price cut won't have a major impact on the company's current fiscal year, but expects "a big impact" next year.
Wada told media members in Tokyo the price cut and PS3 hardware redesign doesn't warrant an increase in sales and profit guidance for the current fiscal year ending March 2010.
"In terms of the impact (the PS3 cut) will have on this financial year's earnings, I don't think there will be a major difference. But I expect there to be a big impact from next year," he said in a Reuters report.
Square Enix's highly-anticipated Final Fantasy XIII is expected to launch on PS3 in Japan in calendar Q4 this year, and sometime in the next fiscal year (beginning in April) in the U.S. and Europe, where the game is also launching on Xbox 360.
Square Enix recently acquired U.K.-based publisher Eidos, which released the Rocksteady-developed Batman: Arkham Asylum this week, a game that is expected to be a strong seller, considering the brand recognition and strong reviews.
Earlier this year, Square Enix released Dragon Quest IX for Nintendo DS, a major hit for the firm that has sold 3.64 million units in Japan to date.
A week ago, Sony announced at the Cologne, Germany GamesCom convention that it would be dropping the price of the PS3 to $299 from $399, at the same time redesigning the hardware into a sleeker package.
Tommy Angelo
Gamekyo
-rough translation from French-
While media and information about Final Fantasy XIII abound on the web lately, we must admit that Versus XIII stands well back from the media spotlight for several months. Disturbing? Not really if we believe Yoshinori Kitase has affirmed during the 09 Gamescom that development for Final Fantasy Versus XIII will be "faster" than FF XIII.
While it is true that part of the team responsible for the action RPG that helped FF XIII lately for Kitase this will result in accelerating the development of first city. Thence to imagine a kind of FF Versus XIII for 2011 there is only one step. You cross it?
Eh, Kitase and Toriyma told us in our session they are considering DLC since everyone at E3 and now apparently GamesCom is asking / requesting DLC. They had no intention to do it since Japan has no demand for it according to them, but they are rethinking that decision. So the "NO" confirmed isn't exactly right.
The only NO I got confirmed was a NO to the Japanese language tracks in the NA / EU versions, even though the demo we was was in Japanese with English subtitles ... I'll let you guys enjoy their explanation ...
Also whoever said Yaag Rosch is Lightning's rival is wrong. Toriyama said he was Lightning's former superior in the military, and he's the defender of Cocoon who will stop anyone who goes against it. So since Lightning is now out to destroy Cocoon, his mission is to stop her.
Serah was the name of the new girl artwork. She looked a bit like Sephorina, but I got a no comment to my personal question of if they had any relation. Serah is the chic Snow keeps metioning - which I think is Pulse's Fal'Cie , but that's a guess.
Paradigm shifts ... in addition to switching the mode, you assign jobs to each character. Commando and Ravenger were two of the names I saw. It also looked like the weapons / outfits they had slightly changed (Vanille drew a bow instead of that club / horn thing).
Focus ability was described as a "vision" ability given to people with its power. Literally said it's like being given part of a sentence, and you have to complete it. It's how those given its power carry out the mission of the L'cie . In the demo, the "ice" area was actually frozen over by somebody turned to crystal due to their Focus ability. That area was inside Cocoon, too.
Toriyama likened it to the JOB system in past FFs, but it is only TEMPORARY (during the battle and for each Paradigm). Also, for those wondering about characters not used in the battle, you earn "points" to spend on characters, and you can spend them on any character to "level" them up.
One other nugget I remember is the benefit of getting a better rank in a battle. You can earn bonus TP that's needed to perform summons, and the star ranking will influence the game's AI - if you do poorly, the game gets easier. If you do great, it gets harder. Adaptive AI.